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C

canSeeIt(Grid, int, int, int, int, Predicate<GridPosition>) - Static method in class org.baseagent.util.BaseAgentMath
 
canSeeIt(Grid, HasGridPosition, HasGridPosition, Predicate<GridPosition>) - Static method in class org.baseagent.util.BaseAgentMath
 
CellPoint2D - Class in org.baseagent.util
 
CellPoint2D(int, int) - Constructor for class org.baseagent.util.CellPoint2D
 
chance(double) - Static method in class org.baseagent.util.BaseAgentUtils
 
changeZoom(double) - Method in class org.baseagent.ui.GridCanvasContext
 
clear(int, int) - Method in class org.baseagent.grid.Grid
 
clear(int, int) - Method in class org.baseagent.grid.GridLayer
 
clear(int, int) - Method in class org.baseagent.grid.GridLayerStep
 
clear(Object) - Method in class org.baseagent.Inventory
 
clear(GridPosition) - Method in class org.baseagent.grid.Grid
 
clear(GridPosition) - Method in class org.baseagent.grid.GridLayer
 
clear(GridPosition) - Method in class org.baseagent.grid.GridLayerStep
 
ColorFunctionGridCellRenderer - Class in org.baseagent.ui.defaults
 
ColorFunctionGridCellRenderer(Function<Object, Color>) - Constructor for class org.baseagent.ui.defaults.ColorFunctionGridCellRenderer
 
ColorGridCellRenderer - Class in org.baseagent.ui.defaults
 
ColorGridCellRenderer() - Constructor for class org.baseagent.ui.defaults.ColorGridCellRenderer
 
ColorGridCellRenderer(Map<Object, Color>) - Constructor for class org.baseagent.ui.defaults.ColorGridCellRenderer
 
COMMENT - Static variable in class org.baseagent.grid.textmap.TextMapProcessor
 
Communicator - Class in org.baseagent.comms
 
Communicator(Simulation) - Constructor for class org.baseagent.comms.Communicator
 
COMMUNICATOR - Enum constant in enum org.baseagent.sim.SimulationComponent.Type
 
ConditionalEvent - Class in org.baseagent.schedule
 
ConditionalEvent(Predicate<Simulation>, Consumer<Simulation>) - Constructor for class org.baseagent.schedule.ConditionalEvent
 
ConnectedComponent<T> - Class in org.baseagent.embodied
 
ConnectedComponent() - Constructor for class org.baseagent.embodied.ConnectedComponent
 
ConnectGridPositionsCustomDrawable - Class in org.baseagent.ui.defaults
 
ConnectGridPositionsCustomDrawable(List<GridPosition>, Paint, double) - Constructor for class org.baseagent.ui.defaults.ConnectGridPositionsCustomDrawable
 
connectTo(ConnectedComponent<T>) - Method in class org.baseagent.embodied.ConnectedComponent
 
connectTo(ForceEffector) - Method in class org.baseagent.embodied.sensors.MaxSignalSensor
 
connectTo(MaxSignalSensor) - Method in class org.baseagent.embodied.effectors.ForceEffector
 
connectVisibleNodes(Grid, Predicate<GridPosition>) - Method in class org.baseagent.network.Network
 
continueMovingToward() - Method in class org.baseagent.sim.GridAgent
 
copyMap(Map<String, Object>) - Static method in class org.baseagent.util.BaseAgentUtils
 
count(Object) - Method in class org.baseagent.Inventory
 
count(Predicate<Object>) - Method in class org.baseagent.grid.Grid
 
count(Predicate<Object>) - Method in class org.baseagent.grid.GridLayer
 
count(Predicate<Object>) - Method in class org.baseagent.grid.GridLayerStep
Returns a count of the number of times the predicate is true across the full layer.
count4Neighbors(int, int, Predicate<? super Object>) - Method in class org.baseagent.grid.Grid
 
count4Neighbors(int, int, Predicate<? super Object>) - Method in class org.baseagent.grid.GridLayer
 
count4Neighbors(int, int, Predicate<? super Object>) - Method in class org.baseagent.grid.GridLayerStep
Returns a count of the neighbors to the north, south, east, and west of the given cell that match the predicate.
count8Neighbors(int, int, Predicate<? super Object>) - Method in class org.baseagent.grid.Grid
 
count8Neighbors(int, int, Predicate<? super Object>) - Method in class org.baseagent.grid.GridLayer
 
count8Neighbors(int, int, Predicate<? super Object>) - Method in class org.baseagent.grid.GridLayerStep
Returns a count of the neighbors surrounding the given cell that match the predicate.
createCopy() - Method in class org.baseagent.comms.Message
Generates a new Message object that is a fresh Message object but looks the same as an existing message.
createGridLayer(String, GridLayer.GridLayerUpdateOption) - Method in class org.baseagent.grid.Grid
 
createParticles() - Method in class org.baseagent.particles.ParticleSpace
 
createPayload() - Method in class org.baseagent.comms.Message
 
createSegment(Network<Segment, PathComponent>, PathComponent...) - Static method in class org.baseagent.path.Segment
 
createSegment(Network<Segment, PathComponent>, Segment.Directionality, PathComponent...) - Static method in class org.baseagent.path.Segment
 
createSegment(PathComponent...) - Method in class org.baseagent.path.PathNetwork
 
current() - Method in class org.baseagent.grid.Grid
 
current() - Method in class org.baseagent.grid.GridLayer
 
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All Classes and Interfaces|All Packages|Constant Field Values